Insomniac Games, inc.

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Effects Artist

at Insomniac Games, inc.

Posted: 10/24/2017
Job Reference #: 5000236188206
Keywords: art, design, artist

Job Description

Job Title

Associate Effects Artist



Job Description

FBI, ATV, CTU, ATF, ETA, HR, TSA, MIA, RSVP, RIP, CSI, WTF, WHO, IMO, LOL - these are all acronyms that everyone knows. Well, Insomniac Games is searching for an FX wizard. We are looking for a talented artist to create effects to work and assist in gameplay, environment, and the cinematics of our game. If you are interested- keep reading:
Essential Duties and Responsibilities include the following:
* Create, design and implement real-time particle effects using both static and animating 2D/3D elements
* Place effects throughout levels and cinematics
* Paint particle and decal textures * Create simulations for gameplay elements
* Create FX shaders with node-based shader networks
* Create FX textures (color, normal, specular, ambient occlusion, height, and incandescent maps.)
* Create simple geometry and assign UV's.
* Optimize FX for framerate and memory.
* Collaborate with other departments to ensure that FX are implemented appropriately in the game engine.
* Work with Art Director to maintain FX art direction for game.
* Self-directed and ability to work independently: Understands and adds to the overall art style of game.
* Orchestrates complex FX events involving layering and timing of different FX to create a believable scene.
* Prototype effect concepts for gameplay and engine
* Other duties may be assigned
Education and/or Experience:
* Bachelor's degree (B.A.) from a four-year college or university; or two to four years related experience and/or training; or equivalent combination of education and experience.
* Proficient in Maya, competent working with joints and locators, keyframing, rigid body simulations, hard surface modeling, and UV mapping.
* Proficient in Photoshop for painting and editing textures.
* Proficient with node-based shader networks.
* Knowledge of other visual effects software a plus.
Other Skills: Good people skills, collaborative attitude, and good observation skills and ability to use reference materials. Ability to work independently. Proficient Animation and timing skills. Solid traditional arts background a plus.
If this sounds like the opportunity that you have been looking for, please use the link above. Please note is a project hire but benefit eligible role. We look forward to hearing from you. Thanks!